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Online earing
Community colleges have been at the
forefront of on-line education. In this 2010-11
period, Ivy Tech at Indiana took more than
79,000 unduplicated students at 300 credit
earning online classes. Governor Jerry Brown
of California simply announced the pilot
program providing low-cost on-line courses
to the government's national institutions of
college education. This emphasis can be put
on teaching study for entry-level
mathematics, college algebra, and basic
statistics studies that usually have higher
failure rates.
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References
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Anyone who is teaching online coursework in
public schools must have a teacher's license.
Online educators must meet the same
education standards as their non-virtual
counterparts, which means earning a
bachelor's, master's, or doctoral degree in
teaching (depending on what grades he or
she is going to teach). The problem is that
online courses offered by for-profit providers
often have high student-to-teacher ratios,
limiting the time teachers can spend one-on-
one with students. This leads to issues
ranging from boredom to an inability to
understand material to students feeling like
they've been left out in the cold and
Rollings, Andrew; Ernest Adams (2003). Andrew Rollings
and Ernest Adams on Game Design. New Ridersunsupported. When virtual learning was still
in its infancy, most courses were static.
Course content was text-heavy and the
interactive content that did exist was limited.
Fast-forward to 2018 and the best online
courses are dynamic and jam-packed with
elements that keep students of all ages
engaged and on task. Videos, quizzes,
discussion boards, and other interactive
elements not only accommodate diverse
learning styles, but also inspire students to
learn about the subject matter while fostering
independent learning skills they can use to
prepare them for college, careers, and life.
Early real-time strategy games often allowed
multiplayer play over a modem or local
network. (Rollings, Andrew & Adams, 2003)
As the Internet started to grow during the
1990s, software was developed that would
allow players to tunnel the LAN protocols
used by the games over the Internet. By the
late 1990s, most RTS games had native
Internet support, allowing players from all
over the globe to play with each other.
Popular RTS games with online communities
have included Age of Empires, Sins of a Solar
Empire, StarCraft and Warhammer 40,000:
Dawn of War.
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